
A kernel point of a transferable-utility game by Stearns' transfers
Source:R/CooperativeGames.R
KernelPoint.RdThe maximum surplus of i over j at x is \(s_{ij}(x) = \max\{v(S) -
x(S) : i \in S, j \notin S\}\). An imputation is in the kernel (Davis and
Maschler 1965) when \(s_{ij} > s_{ji}\) implies \(x_j = v(\{j\})\);
the prekernel asks \(s_{ij} = s_{ji}\). Starting from x0
(default: the equal split of \(v(N) - \sum v(\{i\})\) on top of the
singleton worths), each step moves \(\min((s_{ij} - s_{ji})/2, x_j -
v(\{j\}))\) (no bound for the prekernel) from j to i for the pair where
that amount is largest; Stearns (1968) shows the scheme converges to a
kernel point.
Value
List with x, surplus (matrix of \(s_{ij}\)),
in_kernel (the membership test at tolerance 100 * tol),
iterations and converged.
References
Davis, M. and Maschler, M. (1965). The kernel of a cooperative game. Naval Research Logistics Quarterly 12, 223-259.
Stearns, R. E. (1968). Convergent transfer schemes for n-person games. Transactions of the American Mathematical Society 134, 449-459.
Examples
KernelPoint(c(0, 0, 60, 0, 60, 60, 72))$x
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